0.2.0 is now available!
Twenty Day » Devlog






I’m happy to announce that I’ve finished version 0.2.0! It includes several new mechanics and bug fixes.
Changes:
- World generation added: Now, instead of a boring square, there’s a rather “interesting” world in the game.
- Iron tools added: Now you can gather resources even faster!
- Food mechanic returned: Now you can finally eat (if you didn’t know, in 0.1.1 you couldn’t), just right-click on the slot with your food, and you’re good to go!
- Crafting of furnace and chest added: Yes, chests and furnaces were there before, but you couldn’t craft them, lol.
- Character learned to swim.
- And Linux support :)
And how could I not mention optimization? I’ve optimized the game a bit, so now you can walk through the endless world not at 5 FPS, but at a nice 60-100 (depending on your PC).
I think this is pretty good, but there’s more to come! Stay tuned for 0.2.1, and I’m not saying goodbye. See you next time!
Files
0.2.0 Linux (x86_64) 33 MB
61 days ago
0.2.0 Windows (x64) 33 MB
61 days ago
Get Twenty Day
Twenty Day
Status | In development |
Author | Cheeseek |
Genre | Survival |
Tags | 2D, Pixel Art |
More posts
- 0.3 is available31 days ago
- 0.1.1 Changes71 days ago
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