0.3 is available


Hooray! I finally made 0.3!

I’ve fixed a dozen bugs and changed a lot of things.

Fixes:

  • When the player picked up items with a full inventory, they were still added.
  • When the player crafted items with a full inventory, they disappeared somewhere, but definitely not into the inventory.
  • When the player hovered over an item, its description didn’t immediately appear.
  • Under certain conditions, the item description remained on screen even when the cursor wasn’t over the item.
  • Some recipes appeared even when only one item was available.
  • When the player hit an entity, the attack speed was the same as for hands, so energy was wasted without any hit.

New Features/Changes:

  • Durability is now displayed as a percentage.
  • Saturation, health, and stamina indicators are now in percentages.
  • The list of available recipes is now on the left.
  • Textures have been changed: Pickaxes, Axes, Branches, Spruces, etc.
  • New items added: Vine, Branch, Stick, Sharp Stick.
  • New tools/weapons added: Sharp Stick, Stone on a Stick.
  • Added a construction indicator.
  • Added a debug menu.
  • Added the ability to break/restore the grass cover.
  • Mountains added.
  • Added a main menu.
  • There is now a separate slot for the item in hand.

Files

0.3 Linux Build (x86_64) 34 MB
31 days ago
0.3 Windows Build (x64) 34 MB
31 days ago

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